Six Samurai Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Grandmaster of the Six Samurai
SR Rarity
Grandmaster of the Six Samurai
SR Rarity
Grandmaster of the Six Samurai
EARTH 5
Grandmaster of the Six Samurai
  • ATK:

  • 2100

  • DEF:

  • 800


You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.

SR Rarity
Legendary Six Samurai - Kizan
SR Rarity
Legendary Six Samurai - Kizan
SR Rarity
Legendary Six Samurai - Kizan
EARTH 4
Legendary Six Samurai - Kizan
  • ATK:

  • 1800

  • DEF:

  • 500


If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.

R Rarity
Legendary Six Samurai - Mizuho
R Rarity
Legendary Six Samurai - Mizuho
R Rarity
Legendary Six Samurai - Mizuho
FIRE 3
Legendary Six Samurai - Mizuho
  • ATK:

  • 1600

  • DEF:

  • 1000


If you control "Legendary Six Samurai - Shinai", you can Special Summon this card (from your hand). Once per turn: You can Tribute another face-up "Six Samurai" monster, then target 1 card on the field; destroy that target.

R Rarity
Legendary Six Samurai - Shinai
R Rarity
Legendary Six Samurai - Shinai
R Rarity
Legendary Six Samurai - Shinai
WATER 3
Legendary Six Samurai - Shinai
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control "Legendary Six Samurai - Mizuho", you can Special Summon this card (from your hand). If this card on the field is Tributed: Target 1 "Six Samurai" monster in your GY, except "Legendary Six Samurai - Shinai"; add it to your hand.

R Rarity
Secret Six Samurai - Hatsume
R Rarity
Secret Six Samurai - Hatsume
R Rarity
Secret Six Samurai - Hatsume
WATER 3
Secret Six Samurai - Hatsume
  • ATK:

  • 1600

  • DEF:

  • 1500


You can banish 2 "Six Samurai" monsters from your GY and/or face-up from your field, then target 1 "Six Samurai" monster in your GY, except "Secret Six Samurai - Hatsume"; Special Summon it. You can only use this effect of "Secret Six Samurai - Hatsume" once per turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.

R Rarity
Secret Six Samurai - Kizaru
R Rarity
Secret Six Samurai - Kizaru
R Rarity
Secret Six Samurai - Kizaru
EARTH 4
Secret Six Samurai - Kizaru
  • ATK:

  • 1900

  • DEF:

  • 1000


When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.

 Rarity
Anarchist Monk of the Six Samurai
 Rarity
Anarchist Monk of the Six Samurai
 Rarity
Anarchist Monk of the Six Samurai
DARK 3
Anarchist Monk of the Six Samurai
  • ATK:

  • 500

  • DEF:

  • 0


If you control a "Six Samurai" monster other than "Anarchist Monk of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Anarchist Monk of the Six Samurai" once per turn this way. You can only use each of the following effects of "Anarchist Monk of the Six Samurai" once per turn. If this card is sent from the field to the GY: You can add 1 "Six Samurai" Quick-Play Spell from your Deck to your hand. A "Six Samurai" monster that was Synchro Summoned using this card gains this effect. ● The Levels of all monsters your opponent controls are reduced by 1.

SR Rarity
Secret Six Samurai - Fuma
SR Rarity
Secret Six Samurai - Fuma
SR Rarity
Secret Six Samurai - Fuma
WIND 1
Secret Six Samurai - Fuma
  • ATK:

  • 200

  • DEF:

  • 1800


If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.

 Rarity
Tactical Trainer of the Six Samurai
 Rarity
Tactical Trainer of the Six Samurai
 Rarity
Tactical Trainer of the Six Samurai
EARTH 2
Tactical Trainer of the Six Samurai
  • ATK:

  • 200

  • DEF:

  • 1200


If you control a "Six Samurai" monster other than "Tactical Trainer of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Tactical Trainer of the Six Samurai" once per turn this way. You can only use each of the following effects of "Tactical Trainer of the Six Samurai" once per turn. If this card is sent from the field to the GY: You can add 1 "Six Strike" card from your Deck or GY to your hand. A "Six Samurai" monster that was Synchro Summoned using this card gains this effect. ● Monsters your opponent controls lose 500 ATK.

R Rarity
Asceticism of the Six Samurai
R Rarity
Asceticism of the Six Samurai
R Rarity
Asceticism of the Six Samurai
Spell Quick
Asceticism of the Six Samurai

    Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.

    R Rarity
    Cunning of the Six Samurai
    R Rarity
    Cunning of the Six Samurai
    R Rarity
    Cunning of the Six Samurai
    Spell Quick
    Cunning of the Six Samurai

      Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.

      UR Rarity
      Gateway of the Six
      UR Rarity
      Gateway of the Six
      UR Rarity
      Gateway of the Six
      Spell Continuous
      Gateway of the Six

        Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects. ● 2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn. ● 4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand. ● 6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.

        N Rarity
        Shien's Dojo
        N Rarity
        Shien's Dojo
        N Rarity
        Shien's Dojo
        Spell Continuous
        Shien's Dojo

          Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.

          SR Rarity
          Shien's Smoke Signal
          SR Rarity
          Shien's Smoke Signal
          SR Rarity
          Shien's Smoke Signal
          Spell Normal
          Shien's Smoke Signal

            Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.

             Rarity
            Six Strike - Double Assault
             Rarity
            Six Strike - Double Assault
             Rarity
            Six Strike - Double Assault
            Spell Quick
            Six Strike - Double Assault

              Apply 1 of these effects, or if you control 2 or more "Six Samurai" monsters, you can apply both effects in sequence. ● Special Summon 1 "Six Samurai" monster with 2000 or less ATK from your hand or GY. ● Change 1 monster your opponent controls with 2000 or less ATK to face-down Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 "Six Samurai" monster in your GY; add it to your hand. You can only use 1 "Six Strike - Double Assault" effect per turn, and only once that turn.

              R Rarity
              Temple of the Six
              R Rarity
              Temple of the Six
              R Rarity
              Temple of the Six
              Spell Field
              Temple of the Six

                Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.

                Extra Deck

                SR Rarity
                Secret Six Samurai - Rihan
                SR Rarity
                Secret Six Samurai - Rihan
                SR Rarity
                Secret Six Samurai - Rihan
                LIGHT 5
                Secret Six Samurai - Rihan
                • ATK:

                • 2400

                • DEF:

                • 2400


                3 "Six Samurai" monsters with different Attributes Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can banish 1 "Six Samurai" card from your hand or face-up from your field, then target 1 card on the field; banish it. If a "Six Samurai" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

                UR Rarity
                Battle Shogun of the Six Samurai
                UR Rarity
                Battle Shogun of the Six Samurai
                UR Rarity
                Battle Shogun of the Six Samurai
                EARTH
                Battle Shogun of the Six Samurai
                • ATK:

                • 1000

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 Warrior monsters, including a "Six Samurai" monster If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.

                 Rarity
                Legendary Lord Six Samurai - Enishi
                 Rarity
                Legendary Lord Six Samurai - Enishi
                 Rarity
                Legendary Lord Six Samurai - Enishi
                LIGHT 6
                Legendary Lord Six Samurai - Enishi
                • ATK:

                • 1700

                • DEF:

                • 1200


                1 Tuner + 1+ non-Tuner monsters Warrior monsters you control gain 500 ATK/DEF during the Battle Phase only. You can only use each of the following effects of "Legendary Lord Six Samurai - Enishi" once per turn. If this card is Synchro Summoned: You can banish any number of "Six Samurai" monsters from your GY, then target that many monsters your opponent controls; return those monsters to the hand. If this card is sent to the GY: You can Special Summon 1 of your banished "Six Samurai" monsters.

                 Rarity
                Legendary Lord Six Samurai - Shi En
                 Rarity
                Legendary Lord Six Samurai - Shi En
                 Rarity
                Legendary Lord Six Samurai - Shi En
                DARK 6
                Legendary Lord Six Samurai - Shi En
                • ATK:

                • 2500

                • DEF:

                • 1900


                1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters If this card is Synchro Summoned: You can add 1 "Six Samurai" monster or "Shien" Effect Monster from your Deck or GY to your hand. You can only use this effect of "Legendary Lord Six Samurai - Shi En" once per turn. Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy that card. If this card on the field would be destroyed by battle or card effect, you can destroy 1 monster you control instead.

                UR Rarity
                Legendary Six Samurai - Shi En
                UR Rarity
                Legendary Six Samurai - Shi En
                UR Rarity
                Legendary Six Samurai - Shi En
                DARK 5
                Legendary Six Samurai - Shi En
                • ATK:

                • 2500

                • DEF:

                • 1400


                1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.

                UR Rarity
                Shadow of the Six Samurai - Shien
                UR Rarity
                Shadow of the Six Samurai - Shien
                UR Rarity
                Shadow of the Six Samurai - Shien
                EARTH
                Shadow of the Six Samurai - Shien
                • ATK:

                • 2500

                • DEF:

                • 400


                2 Level 4 "Six Samurai" monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the end of this turn.

                Need 26 UR

                UR Rarity
                Obelisk the Tormentor1 card
                UR Rarity
                Battle Shogun of the Six Samurai3 card
                UR Rarity
                Saryuja Skull Dread1 card
                UR Rarity
                Baronne de Fleur1 card
                UR Rarity
                Legendary Six Samurai - Shi En3 card
                UR Rarity
                Number F0: Utopic Draco Future1 card
                UR Rarity
                Shadow of the Six Samurai - Shien3 card
                UR Rarity
                Called by the Grave1 card
                UR Rarity
                Forbidden Droplet1 card
                UR Rarity
                Gateway of the Six1 card
                UR Rarity
                Monster Reborn1 card
                UR Rarity
                One Day of Peace1 card
                UR Rarity
                One for One1 card
                UR Rarity
                Reinforcement of the Army1 card
                UR Rarity
                Terraforming1 card
                UR Rarity
                Triple Tactics Talent1 card
                UR Rarity
                Draco-Utopian Aura1 card
                UR Rarity
                Infinite Impermanence1 card
                UR Rarity
                Solemn Judgment1 card
                UR Rarity
                Solemn Strike1 card

                Main: 60 Extra: 15 Side: 15

                SR Rarity
                1 cardGrandmaster of the Six Samurai
                SR Rarity
                1 cardGrandmaster of the Six Samurai
                Grandmaster of the Six Samurai
                EARTH 5
                Grandmaster of the Six Samurai
                • ATK:

                • 2100

                • DEF:

                • 800


                You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.


                R Rarity
                1 cardGreat Shogun Shien
                R Rarity
                1 cardGreat Shogun Shien
                Great Shogun Shien
                FIRE 7
                Great Shogun Shien
                • ATK:

                • 2500

                • DEF:

                • 2400


                If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead.


                N Rarity
                1 cardHand of the Six Samurai
                N Rarity
                1 cardHand of the Six Samurai
                Hand of the Six Samurai
                FIRE 3
                Hand of the Six Samurai
                • ATK:

                • 1600

                • DEF:

                • 1000


                If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target.


                SR Rarity
                1 cardLegendary Secret of the Six Samurai
                SR Rarity
                1 cardLegendary Secret of the Six Samurai
                Legendary Secret of the Six Samurai
                DARK 4
                Legendary Secret of the Six Samurai
                • ATK:

                • 500

                • DEF:

                • 2000


                When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's.


                R Rarity
                1 cardLegendary Six Samurai - Enishi
                R Rarity
                1 cardLegendary Six Samurai - Enishi
                Legendary Six Samurai - Enishi
                LIGHT 4
                Legendary Six Samurai - Enishi
                • ATK:

                • 1700

                • DEF:

                • 700


                Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.


                R Rarity
                1 cardLegendary Six Samurai - Kageki
                R Rarity
                1 cardLegendary Six Samurai - Kageki
                Legendary Six Samurai - Kageki
                WIND 3
                Legendary Six Samurai - Kageki
                • ATK:

                • 200

                • DEF:

                • 2000


                When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a "Six Samurai" monster with a different name, this card gains 1500 ATK.


                SR Rarity
                1 cardLegendary Six Samurai - Kizan
                SR Rarity
                1 cardLegendary Six Samurai - Kizan
                Legendary Six Samurai - Kizan
                EARTH 4
                Legendary Six Samurai - Kizan
                • ATK:

                • 1800

                • DEF:

                • 500


                If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.


                R Rarity
                1 cardLegendary Six Samurai - Mizuho
                R Rarity
                1 cardLegendary Six Samurai - Mizuho
                Legendary Six Samurai - Mizuho
                FIRE 3
                Legendary Six Samurai - Mizuho
                • ATK:

                • 1600

                • DEF:

                • 1000


                If you control "Legendary Six Samurai - Shinai", you can Special Summon this card (from your hand). Once per turn: You can Tribute another face-up "Six Samurai" monster, then target 1 card on the field; destroy that target.


                R Rarity
                1 cardLegendary Six Samurai - Shinai
                R Rarity
                1 cardLegendary Six Samurai - Shinai
                Legendary Six Samurai - Shinai
                WATER 3
                Legendary Six Samurai - Shinai
                • ATK:

                • 1500

                • DEF:

                • 1500


                If you control "Legendary Six Samurai - Mizuho", you can Special Summon this card (from your hand). If this card on the field is Tributed: Target 1 "Six Samurai" monster in your GY, except "Legendary Six Samurai - Shinai"; add it to your hand.


                N Rarity
                1 cardSecret Six Samurai - Doji
                N Rarity
                1 cardSecret Six Samurai - Doji
                Secret Six Samurai - Doji
                DARK 4
                Secret Six Samurai - Doji
                • ATK:

                • 1700

                • DEF:

                • 1200


                When another "Six Samurai" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 "Six Samurai" card from your Deck to the GY. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                R Rarity
                1 cardSecret Six Samurai - Hatsume
                R Rarity
                1 cardSecret Six Samurai - Hatsume
                Secret Six Samurai - Hatsume
                WATER 3
                Secret Six Samurai - Hatsume
                • ATK:

                • 1600

                • DEF:

                • 1500


                You can banish 2 "Six Samurai" monsters from your GY and/or face-up from your field, then target 1 "Six Samurai" monster in your GY, except "Secret Six Samurai - Hatsume"; Special Summon it. You can only use this effect of "Secret Six Samurai - Hatsume" once per turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                R Rarity
                1 cardSecret Six Samurai - Kizaru
                R Rarity
                1 cardSecret Six Samurai - Kizaru
                Secret Six Samurai - Kizaru
                EARTH 4
                Secret Six Samurai - Kizaru
                • ATK:

                • 1900

                • DEF:

                • 1000


                When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                R Rarity
                1 cardThe Six Samurai - Irou
                R Rarity
                1 cardThe Six Samurai - Irou
                The Six Samurai - Irou
                DARK 4
                The Six Samurai - Irou
                • ATK:

                • 1700

                • DEF:

                • 1200


                At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.


                N Rarity
                1 cardThe Six Samurai - Kamon
                N Rarity
                1 cardThe Six Samurai - Kamon
                The Six Samurai - Kamon
                FIRE 3
                The Six Samurai - Kamon
                • ATK:

                • 1500

                • DEF:

                • 1000


                Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.


                N Rarity
                1 cardThe Six Samurai - Nisashi
                N Rarity
                1 cardThe Six Samurai - Nisashi
                The Six Samurai - Nisashi
                WIND 4
                The Six Samurai - Nisashi
                • ATK:

                • 1400

                • DEF:

                • 700


                While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.


                N Rarity
                1 cardThe Six Samurai - Yaichi
                N Rarity
                1 cardThe Six Samurai - Yaichi
                The Six Samurai - Yaichi
                WATER 3
                The Six Samurai - Yaichi
                • ATK:

                • 1300

                • DEF:

                • 800


                Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.


                R Rarity
                1 cardThe Six Samurai - Zanji
                R Rarity
                1 cardThe Six Samurai - Zanji
                The Six Samurai - Zanji
                LIGHT 4
                The Six Samurai - Zanji
                • ATK:

                • 1800

                • DEF:

                • 1300


                At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.


                N Rarity
                1 cardKagemusha of the Six Samurai
                N Rarity
                1 cardKagemusha of the Six Samurai
                Kagemusha of the Six Samurai
                EARTH 2
                Kagemusha of the Six Samurai
                • ATK:

                • 400

                • DEF:

                • 1800


                During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.


                SR Rarity
                1 cardSecret Six Samurai - Fuma
                SR Rarity
                1 cardSecret Six Samurai - Fuma
                Secret Six Samurai - Fuma
                WIND 1
                Secret Six Samurai - Fuma
                • ATK:

                • 200

                • DEF:

                • 1800


                If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                N Rarity
                1 cardSecret Six Samurai - Genba
                N Rarity
                1 cardSecret Six Samurai - Genba
                Secret Six Samurai - Genba
                FIRE 2
                Secret Six Samurai - Genba
                • ATK:

                • 500

                • DEF:

                • 2100


                When this card is Normal Summoned: You can target 1 of your banished "Six Samurai" monsters; add it to your hand. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                R Rarity
                1 cardAsceticism of the Six Samurai
                R Rarity
                1 cardAsceticism of the Six Samurai
                Asceticism of the Six Samurai
                Spell Quick
                Asceticism of the Six Samurai

                  Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.


                  R Rarity
                  1 cardBook of Moon
                  R Rarity
                  1 cardBook of Moon
                  Book of Moon
                  Spell Quick
                  Book of Moon

                    Target 1 face-up monster on the field; change that target to face-down Defense Position.


                    UR Rarity
                    1 cardCalled by the Grave
                    UR Rarity
                    1 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      SR Rarity
                      1 cardCosmic Cyclone
                      SR Rarity
                      1 cardCosmic Cyclone
                      Cosmic Cyclone
                      Spell Quick
                      Cosmic Cyclone

                        Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                        R Rarity
                        1 cardCunning of the Six Samurai
                        R Rarity
                        1 cardCunning of the Six Samurai
                        Cunning of the Six Samurai
                        Spell Quick
                        Cunning of the Six Samurai

                          Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.


                          UR Rarity
                          1 cardForbidden Droplet
                          UR Rarity
                          1 cardForbidden Droplet
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                            UR Rarity
                            1 cardGateway of the Six
                            UR Rarity
                            1 cardGateway of the Six
                            Gateway of the Six
                            Spell Continuous
                            Gateway of the Six

                              Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects. ● 2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn. ● 4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand. ● 6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.


                              UR Rarity
                              1 cardMonster Reborn
                              UR Rarity
                              1 cardMonster Reborn
                              Monster Reborn
                              Spell Normal
                              Monster Reborn

                                Target 1 monster in either GY; Special Summon it.




                                Tag(s):

                                UR Rarity
                                1 cardOne Day of Peace
                                UR Rarity
                                1 cardOne Day of Peace
                                One Day of Peace
                                Spell Normal
                                One Day of Peace

                                  Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                                  UR Rarity
                                  1 cardOne for One
                                  UR Rarity
                                  1 cardOne for One
                                  One for One
                                  Spell Normal
                                  One for One

                                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                    UR Rarity
                                    1 cardReinforcement of the Army
                                    UR Rarity
                                    1 cardReinforcement of the Army
                                    Reinforcement of the Army
                                    Spell Normal
                                    Reinforcement of the Army

                                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                      R Rarity
                                      1 cardSecret Skills of the Six Samurai
                                      R Rarity
                                      1 cardSecret Skills of the Six Samurai
                                      Secret Skills of the Six Samurai
                                      Spell Quick
                                      Secret Skills of the Six Samurai

                                        Send 1 monster you control to the GY, then target 1 of your banished "Six Samurai" monsters; Special Summon it. You can only activate 1 "Secret Skills of the Six Samurai" per turn.


                                        N Rarity
                                        1 cardShien's Dojo
                                        N Rarity
                                        1 cardShien's Dojo
                                        Shien's Dojo
                                        Spell Continuous
                                        Shien's Dojo

                                          Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.


                                          SR Rarity
                                          1 cardShien's Smoke Signal
                                          SR Rarity
                                          1 cardShien's Smoke Signal
                                          Shien's Smoke Signal
                                          Spell Normal
                                          Shien's Smoke Signal

                                            Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.


                                            SR Rarity
                                            1 cardSix Samurai United
                                            SR Rarity
                                            1 cardSix Samurai United
                                            Six Samurai United
                                            Spell Continuous
                                            Six Samurai United

                                              Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.


                                              N Rarity
                                              1 cardSix Scrolls of the Samurai
                                              N Rarity
                                              1 cardSix Scrolls of the Samurai
                                              Six Scrolls of the Samurai
                                              Spell Quick
                                              Six Scrolls of the Samurai

                                                Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck.


                                                N Rarity
                                                1 cardSix Strike - Triple Impact
                                                N Rarity
                                                1 cardSix Strike - Triple Impact
                                                Six Strike - Triple Impact
                                                Spell Normal
                                                Six Strike - Triple Impact

                                                  If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects: ● Destroy all face-up monsters your opponent controls. ● Destroy all face-up Spell/Trap Cards your opponent controls. ● Destroy all Set Spell/Trap Cards your opponent controls.


                                                  R Rarity
                                                  1 cardTemple of the Six
                                                  R Rarity
                                                  1 cardTemple of the Six
                                                  Temple of the Six
                                                  Spell Field
                                                  Temple of the Six

                                                    Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.


                                                    UR Rarity
                                                    1 cardTerraforming
                                                    UR Rarity
                                                    1 cardTerraforming
                                                    Terraforming
                                                    Spell Normal
                                                    Terraforming

                                                      Add 1 Field Spell from your Deck to your hand.




                                                      Tag(s):

                                                      UR Rarity
                                                      1 cardTriple Tactics Talent
                                                      UR Rarity
                                                      1 cardTriple Tactics Talent
                                                      Triple Tactics Talent
                                                      Spell Normal
                                                      Triple Tactics Talent

                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                        Tag(s):

                                                        N Rarity
                                                        1 cardBacks to the Wall
                                                        N Rarity
                                                        1 cardBacks to the Wall
                                                        Backs to the Wall
                                                        Trap Normal
                                                        Backs to the Wall

                                                          Pay LP so that you only have 100 left; Special Summon as many "Six Samurai" monsters with different names from your GY as possible. You cannot Special Summon a monster with the same name as a monster you already control.


                                                          N Rarity
                                                          1 cardBreakthrough!
                                                          N Rarity
                                                          1 cardBreakthrough!
                                                          Breakthrough!
                                                          Trap Normal
                                                          Breakthrough!

                                                            Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn.


                                                            SR Rarity
                                                            1 cardDebunk
                                                            SR Rarity
                                                            1 cardDebunk
                                                            Debunk
                                                            Trap Counter
                                                            Debunk

                                                              When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                                                              N Rarity
                                                              1 cardDouble-Edged Sword Technique
                                                              N Rarity
                                                              1 cardDouble-Edged Sword Technique
                                                              Double-Edged Sword Technique
                                                              Trap Normal
                                                              Double-Edged Sword Technique

                                                                Target 2 "Six Samurai" monsters in your GY; Special Summon those targets in Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK.


                                                                UR Rarity
                                                                1 cardDraco-Utopian Aura
                                                                UR Rarity
                                                                1 cardDraco-Utopian Aura
                                                                Draco-Utopian Aura
                                                                Trap Counter
                                                                Draco-Utopian Aura

                                                                  When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 "Draco-Utopian Aura" per turn.


                                                                  SR Rarity
                                                                  1 cardDrastic Drop Off
                                                                  SR Rarity
                                                                  1 cardDrastic Drop Off
                                                                  Drastic Drop Off
                                                                  Trap Counter
                                                                  Drastic Drop Off

                                                                    When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.


                                                                    SR Rarity
                                                                    1 cardEvenly Matched
                                                                    SR Rarity
                                                                    1 cardEvenly Matched
                                                                    Evenly Matched
                                                                    Trap Normal
                                                                    Evenly Matched

                                                                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                      UR Rarity
                                                                      1 cardInfinite Impermanence
                                                                      UR Rarity
                                                                      1 cardInfinite Impermanence
                                                                      Infinite Impermanence
                                                                      Trap Normal
                                                                      Infinite Impermanence

                                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                        SR Rarity
                                                                        1 cardMusakani Magatama
                                                                        SR Rarity
                                                                        1 cardMusakani Magatama
                                                                        Musakani Magatama
                                                                        Trap Counter
                                                                        Musakani Magatama

                                                                          When your opponent activates a Spell/Trap Card, or monster effect, that destroys a card(s), while you control a "Six Samurai" monster: Negate the activation, and if you do, destroy it.


                                                                          N Rarity
                                                                          1 cardReturn of the Six Samurai
                                                                          N Rarity
                                                                          1 cardReturn of the Six Samurai
                                                                          Return of the Six Samurai
                                                                          Trap Normal
                                                                          Return of the Six Samurai

                                                                            Target 1 "Six Samurai" monster in your GY; Special Summon that target. Destroy it during the End Phase of this turn.


                                                                            N Rarity
                                                                            1 cardShien's Scheme
                                                                            N Rarity
                                                                            1 cardShien's Scheme
                                                                            Shien's Scheme
                                                                            Trap Normal
                                                                            Shien's Scheme

                                                                              If a "Six Samurai" monster you control is destroyed by battle: Special Summon up to 2 "Six Samurai" monsters from your hand.


                                                                              N Rarity
                                                                              1 cardSix Style - Dual Wield
                                                                              N Rarity
                                                                              1 cardSix Style - Dual Wield
                                                                              Six Style - Dual Wield
                                                                              Trap Normal
                                                                              Six Style - Dual Wield

                                                                                If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.


                                                                                UR Rarity
                                                                                1 cardSolemn Judgment
                                                                                UR Rarity
                                                                                1 cardSolemn Judgment
                                                                                Solemn Judgment
                                                                                Trap Counter
                                                                                Solemn Judgment

                                                                                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                  Tag(s):

                                                                                  UR Rarity
                                                                                  1 cardSolemn Strike
                                                                                  UR Rarity
                                                                                  1 cardSolemn Strike
                                                                                  Solemn Strike
                                                                                  Trap Counter
                                                                                  Solemn Strike

                                                                                    When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                    Tag(s):

                                                                                    SR Rarity
                                                                                    1 cardSolemn Warning
                                                                                    SR Rarity
                                                                                    1 cardSolemn Warning
                                                                                    Solemn Warning
                                                                                    Trap Counter
                                                                                    Solemn Warning

                                                                                      When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                                      Tag(s):

                                                                                      N Rarity
                                                                                      1 cardSwift Samurai Storm!
                                                                                      N Rarity
                                                                                      1 cardSwift Samurai Storm!
                                                                                      Swift Samurai Storm!
                                                                                      Trap Continuous
                                                                                      Swift Samurai Storm!

                                                                                        Each turn, after the first time a "Six Samurai" monster you control battles, all "Six Samurai" monsters you control gain 300 ATK until the end of this turn.


                                                                                        N Rarity
                                                                                        1 cardSwiftstrike Armor
                                                                                        N Rarity
                                                                                        1 cardSwiftstrike Armor
                                                                                        Swiftstrike Armor
                                                                                        Trap Continuous
                                                                                        Swiftstrike Armor

                                                                                          During your Draw Phase, each time you draw a "Six Samurai" Monster Card(s): You can reveal it; Special Summon it.


                                                                                          N Rarity
                                                                                          1 cardThe Six Shinobi
                                                                                          N Rarity
                                                                                          1 cardThe Six Shinobi
                                                                                          The Six Shinobi
                                                                                          Trap Normal
                                                                                          The Six Shinobi

                                                                                            If you control 6 "Six Samurai" monsters with different Attributes: Skip your opponent's next turn.


                                                                                            SR Rarity
                                                                                            1 cardUltimate Providence
                                                                                            SR Rarity
                                                                                            1 cardUltimate Providence
                                                                                            Ultimate Providence
                                                                                            Trap Counter
                                                                                            Ultimate Providence

                                                                                              When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                                                                                              SR Rarity
                                                                                              1 cardWiretap
                                                                                              SR Rarity
                                                                                              1 cardWiretap
                                                                                              Wiretap
                                                                                              Trap Counter
                                                                                              Wiretap

                                                                                                When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                                                                                SR Rarity
                                                                                                3 cardSecret Six Samurai - Rihan
                                                                                                SR Rarity
                                                                                                3 cardSecret Six Samurai - Rihan
                                                                                                Secret Six Samurai - Rihan
                                                                                                LIGHT 5
                                                                                                Secret Six Samurai - Rihan
                                                                                                • ATK:

                                                                                                • 2400

                                                                                                • DEF:

                                                                                                • 2400


                                                                                                3 "Six Samurai" monsters with different Attributes Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can banish 1 "Six Samurai" card from your hand or face-up from your field, then target 1 card on the field; banish it. If a "Six Samurai" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


                                                                                                UR Rarity
                                                                                                3 cardBattle Shogun of the Six Samurai
                                                                                                UR Rarity
                                                                                                3 cardBattle Shogun of the Six Samurai
                                                                                                Battle Shogun of the Six Samurai
                                                                                                EARTH
                                                                                                Battle Shogun of the Six Samurai
                                                                                                • ATK:

                                                                                                • 1000

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Bottom-Left

                                                                                                Bottom-Right


                                                                                                2 Warrior monsters, including a "Six Samurai" monster If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.


                                                                                                UR Rarity
                                                                                                1 cardSaryuja Skull Dread
                                                                                                UR Rarity
                                                                                                1 cardSaryuja Skull Dread
                                                                                                Saryuja Skull Dread
                                                                                                EARTH
                                                                                                Saryuja Skull Dread
                                                                                                • ATK:

                                                                                                • 2800

                                                                                                • LINK-4

                                                                                                Link Arrow:

                                                                                                Top

                                                                                                Bottom-Left

                                                                                                Bottom

                                                                                                Bottom-Right


                                                                                                2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                                                                UR Rarity
                                                                                                3 cardLegendary Six Samurai - Shi En
                                                                                                UR Rarity
                                                                                                3 cardLegendary Six Samurai - Shi En
                                                                                                Legendary Six Samurai - Shi En
                                                                                                DARK 5
                                                                                                Legendary Six Samurai - Shi En
                                                                                                • ATK:

                                                                                                • 2500

                                                                                                • DEF:

                                                                                                • 1400


                                                                                                1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.


                                                                                                UR Rarity
                                                                                                1 cardNumber F0: Utopic Draco Future
                                                                                                UR Rarity
                                                                                                1 cardNumber F0: Utopic Draco Future
                                                                                                Number F0: Utopic Draco Future
                                                                                                LIGHT
                                                                                                Number F0: Utopic Draco Future
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • DEF:

                                                                                                • 2000


                                                                                                3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                                                                                SR Rarity
                                                                                                1 cardNumber F0: Utopic Future
                                                                                                SR Rarity
                                                                                                1 cardNumber F0: Utopic Future
                                                                                                Number F0: Utopic Future
                                                                                                LIGHT
                                                                                                Number F0: Utopic Future
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 0


                                                                                                2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                                                                                                UR Rarity
                                                                                                3 cardShadow of the Six Samurai - Shien
                                                                                                UR Rarity
                                                                                                3 cardShadow of the Six Samurai - Shien
                                                                                                Shadow of the Six Samurai - Shien
                                                                                                EARTH
                                                                                                Shadow of the Six Samurai - Shien
                                                                                                • ATK:

                                                                                                • 2500

                                                                                                • DEF:

                                                                                                • 400


                                                                                                2 Level 4 "Six Samurai" monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the end of this turn.


                                                                                                UR Rarity
                                                                                                1 cardObelisk the Tormentor
                                                                                                UR Rarity
                                                                                                1 cardObelisk the Tormentor
                                                                                                Obelisk the Tormentor
                                                                                                DIVINE 10
                                                                                                Obelisk the Tormentor
                                                                                                • ATK:

                                                                                                • 4000

                                                                                                • DEF:

                                                                                                • 4000


                                                                                                Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


                                                                                                N Rarity
                                                                                                1 cardShien's Footsoldier
                                                                                                N Rarity
                                                                                                1 cardShien's Footsoldier
                                                                                                Shien's Footsoldier
                                                                                                EARTH 2
                                                                                                Shien's Footsoldier
                                                                                                • ATK:

                                                                                                • 700

                                                                                                • DEF:

                                                                                                • 300


                                                                                                When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck.


                                                                                                N Rarity
                                                                                                1 cardTenkabito Shien
                                                                                                N Rarity
                                                                                                1 cardTenkabito Shien
                                                                                                Tenkabito Shien
                                                                                                FIRE 4
                                                                                                Tenkabito Shien
                                                                                                • ATK:

                                                                                                • 1500

                                                                                                • DEF:

                                                                                                • 1000


                                                                                                This card is unaffected by the effects of Trap Cards.


                                                                                                SR Rarity
                                                                                                1 cardRa'ten, the Heavenly General
                                                                                                SR Rarity
                                                                                                1 cardRa'ten, the Heavenly General
                                                                                                Ra'ten, the Heavenly General
                                                                                                EARTH
                                                                                                Ra'ten, the Heavenly General
                                                                                                • ATK:

                                                                                                • 2200

                                                                                                • LINK-3

                                                                                                Link Arrow:

                                                                                                Top-Left

                                                                                                Bottom-Left

                                                                                                Bottom-Right


                                                                                                2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Ra'ten, the Heavenly General" once per turn.


                                                                                                UR Rarity
                                                                                                1 cardBaronne de Fleur
                                                                                                UR Rarity
                                                                                                1 cardBaronne de Fleur
                                                                                                Baronne de Fleur
                                                                                                WIND 10
                                                                                                Baronne de Fleur
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • DEF:

                                                                                                • 2400


                                                                                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                                                                R Rarity
                                                                                                1 cardComrade Swordsman of Landstar
                                                                                                R Rarity
                                                                                                1 cardComrade Swordsman of Landstar
                                                                                                Comrade Swordsman of Landstar
                                                                                                EARTH 3
                                                                                                Comrade Swordsman of Landstar
                                                                                                • ATK:

                                                                                                • 500

                                                                                                • DEF:

                                                                                                • 1200


                                                                                                All Warrior-Type monsters you control gain 400 ATK.


                                                                                                N Rarity
                                                                                                1 cardShien's Squire
                                                                                                N Rarity
                                                                                                1 cardShien's Squire
                                                                                                Shien's Squire
                                                                                                EARTH 1
                                                                                                Shien's Squire
                                                                                                • ATK:

                                                                                                • 300

                                                                                                • DEF:

                                                                                                • 700


                                                                                                During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn.


                                                                                                SR Rarity
                                                                                                1 cardAshura King
                                                                                                SR Rarity
                                                                                                1 cardAshura King
                                                                                                Ashura King
                                                                                                EARTH
                                                                                                Ashura King
                                                                                                • ATK:

                                                                                                • 2100

                                                                                                • DEF:

                                                                                                • 0


                                                                                                3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.


                                                                                                R Rarity
                                                                                                1 card"Infernoble Arms - Durendal"
                                                                                                R Rarity
                                                                                                1 card"Infernoble Arms - Durendal"
                                                                                                "Infernoble Arms - Durendal"
                                                                                                Spell Equip
                                                                                                "Infernoble Arms - Durendal"

                                                                                                  While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.


                                                                                                  N Rarity
                                                                                                  1 cardLegendary Ebon Steed
                                                                                                  N Rarity
                                                                                                  1 cardLegendary Ebon Steed
                                                                                                  Legendary Ebon Steed
                                                                                                  Spell Equip
                                                                                                  Legendary Ebon Steed

                                                                                                    Equip only to a "Six Samurai" monster. It gains 200 ATK and DEF. If it would be destroyed, destroy this card instead.


                                                                                                    N Rarity
                                                                                                    1 cardShien's Castle of Mist
                                                                                                    N Rarity
                                                                                                    1 cardShien's Castle of Mist
                                                                                                    Shien's Castle of Mist
                                                                                                    Spell Field
                                                                                                    Shien's Castle of Mist

                                                                                                      When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only.


                                                                                                      R Rarity
                                                                                                      1 cardBarrel Behind the Door
                                                                                                      R Rarity
                                                                                                      1 cardBarrel Behind the Door
                                                                                                      Barrel Behind the Door
                                                                                                      Trap Counter
                                                                                                      Barrel Behind the Door

                                                                                                        Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.


                                                                                                        R Rarity
                                                                                                        1 cardBlack Horn of Heaven
                                                                                                        R Rarity
                                                                                                        1 cardBlack Horn of Heaven
                                                                                                        Black Horn of Heaven
                                                                                                        Trap Counter
                                                                                                        Black Horn of Heaven

                                                                                                          When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                                                                                                          R Rarity
                                                                                                          1 cardChivalry
                                                                                                          R Rarity
                                                                                                          1 cardChivalry
                                                                                                          Chivalry
                                                                                                          Trap Counter
                                                                                                          Chivalry

                                                                                                            Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card.


                                                                                                            SR Rarity
                                                                                                            1 cardDimensional Barrier
                                                                                                            SR Rarity
                                                                                                            1 cardDimensional Barrier
                                                                                                            Dimensional Barrier
                                                                                                            Trap Normal
                                                                                                            Dimensional Barrier

                                                                                                              Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.



                                                                                                              SIX SAMURAI Decks in MASTER DUEL








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